Advanced Features

 

 

 

Distance Penalties

 

P3ProSwing calculates distance in part by determining ‘distance penalties’ on each shot.   There are two types of penalties:

 

 

'Lie' distance penalties are those defined based on where your ball is on the course.  There is no penalty when on the fairway, but there is a penalty when in a sand bunker.  These penalties are only applied when playing the Practice Course or the Game Course (they never apply on the driving range).

 

The lie penalty is based on the following distance penalties and may not be disabled:

 

          Green / Fairway                                   0%

Rough                                                 10%

Outer-rough                                        20%

Fairway sand trap                             15%

Bunker sand trap                               50%

 

Sweet spot distance penalties are defined based on how far away the ball is from the sweet spot of the club face.  These penalties are disabled by default and may be enabled in the OPTIONS dialog.  When enabled, the area within the sweet spot region incurs no penalty.  This is the area illustrated by the green box below.  The red areas incur some penalty, ranging from none next to the green to full penalty next to the whiff zone.  In the whiff zone, the swing is ignored and a whiff message is displayed.

 

 

The sweet spot penalties are defined as follows:

 

            Within 80% of the sweet spot                                          0%

            Outside 80% and within 90% of the sweet spot                            0% to 10%

            Outside 90% of the sweet spot                                                       10% to 15%

 

The sweet spot region is defined differently per club face.  Here are the definitions that are implemented.  Note that for PUTTERS, the whiff information is used, but the penalty is not incurred.  Also notice that the toe and heel distance from the sweet spot is different for the irons to account for the hosel.  A bad hit on the hosel is considered a whiff.

 

Club Heights (inches)

 

Putter                                                              0.85

Wedges                                                         2.0

Irons 2-6                                                         1.75

Irons 7-9                                                         1.85

Oversized Driver                                           2.125

Driver                                                              1.6

Wood 3                                                          1.5

Wood 5                                                          1.325

 

Toe to Sweet Spot Distance (inches)

 

Putter                                                              2.0

Irons and Wedges                                         1.6

Oversized Driver                                           1.75

Driver and Woods                                         1.5

 

Heel to Sweet Spot Distance (inches)

 

Putter                                                              2.0

Irons and Wedges                                         1.0

Oversized Driver                                           1.75

Driver and Woods                                         1.5

 

 

 


Shortcut Keyboard Commands

 

The following are P3ProSwing’s Short Cut Keystroke commands.  We suggest that you print them out for easy reference.  You can also access them at any time by simply typing “H” (for HELP) on your keyboard. 

 

 

 

 

 

 

 


P3ProSwing Options

 

The P3ProSwing has powerful customized settings. It enables you to customize a variety of functions – from tee heights to views.

 

Click the OPTIONS button on the toolbar. 

 

 

 

The OPTIONS window opens, and it looks like this:  Options common to all modes are on the top 2/3’s of the page.  Options for the current mode are on the bottom 1/3 of the page.

 

 

 


 

Configuration Options:

 

Once your system has performed its initial setup tests, P3ProSwing automatically establishes defaults that allow the optimal performance your computer will allow.  You can change settings in the Configuration Options section, but we suggest that you allow the defaults to remain unless you want to disable moving graphics.  Please note:  if your system isn’t sufficiently powerful to support P3ProSwing’s high-end animations, DO NOT attempt to turn on this option.  Doing so will result in very long waits of the program to do anything – even shut down the application.

 

If you see flashing in the smaller views on the right side of the screen and have already tried adjusting your graphics settings and updating the graphics driver, you can select to Redraw views.  This should NOT be used unless necessary, as it will reduce performance of your graphics.

 

 

 

 

Display Options:

 

·   Display Primary Text in Graphics Window – Selecting this option means that primary metrics – club face speed, sweet spot, face angle, in/out measurements, etc. - are displayed in the window.  The primary metrics appear in LARGE WHITE TYPE.

 

·   Display Secondary Text in Graphics Window - Secondary metrics are displayed in the window if you select this option.  Secondary metrics include what happens before and after impact.  These are displayed in small white type.

 

·   Draw Club at Ball Impact – Choosing this option tells P3ProSwing to draw the club at the ball impact in addition to a picture of the club appearing before and after impact.

 

·   Display Buttons - Displays the “Mulligan” and “Whiff” features while in the game mode. We’ll discuss these later.

 

·   Metric Units - Displays all stats in metric units (meters, centimeters and kilometers per hour) versus (yards, feet, inches and miles per hour).

 

·   Ball Center – Change the ball location on the screen so that it is off-center.  This is useful if projecting the video display onto a screen, and swinging into the screen, as it allows you to line the virtual ball up with the device.

 

·   Show Ball Trails, Ball Paths Displayed, Ball Trail Color  – Toggle whether the ball trails should be displayed or not, how many paths should be displayed if they are enabled, and what color is used to draw them.  The color picker shown below is used to set the ball trail color when you press the Ball Trail Color button.

 

 

 

Hit Cam and Putt Cam Options:

 

These settings change your view as follows:

 

·   Still observes ball trajectory from a stationary viewpoint from where you hit the ball.

 

·   Follow Ball the viewpoint follows ball as if tethered to the ball.

 

·   Spin the viewpoint follows the ball and then spins around to the side.

 


 

 

 

  

Golf Options:

 

Golf options are as follows:  

 

·   Wood Tee Height You may set this anywhere from 0 to 2 inches.  This is used whenever you hit a tee shot with a driver or wood.  The default is 1 1/2 inches.

 

·   Iron Tee Height You may set this anywhere from 0 to 2 inches.  This is used whenever you hit a tee shot with an iron.  The default is 1/3 inch.

 

·   Grass Height You may set this anywhere from 0 to 2 inches.  This is used whenever you hit from the grass with an un-teed ball.  Default height is 1/8 inch.

 

·   AutoAdvance This is the time delay you’ll experience after each shot, before you are advanced to the next lie of the ball.  You may set it to No Auto Advance, or set a delay from 5 to 30 seconds.

 

·   Use Tee Height in Ball Path ComputationsP3ProSwing uses the vertical and horizontal distances from the sweet spot on the club head in combination with the tee height to calculate some results.  With this feature enabled, P3ProSwing can give a more accurate reading on the result of problem shots – such as topping or skulling the ball.  We do, however, suggest that you leave this option disabled until you’ve become comfortable with the P3ProSwing

 

·   Align Putt Direction to Hint LineThis function, when enabled, is only for putting.  It attempts to determine the optimal path to the hole, and will automatically adjust the view to that direction.   Press the 'L' key to display the sight and putting hint lines.  Note: the putting hint line is only visible when on the green, and the line sometimes will not appear if you’re attempting a very long putt with significant elevation differences between the ball and the hole. 

 


 

 


Additional Options:

 

You can also change the following in the OPTIONS box:

 

·   Practice holeYou can select any hole on the course for your practice hole – or change it at your whim.  If practicing your putts, you can select holes 1-9.

 

·   Tee BoxesYou can change your preferred tee boxes from Black (Pro), White (Intermediate), Blue (Beginner) or Gold (Women’s Tees). 

 

·   Play TypeP3ProSwing allows you to choose whether to continue hitting from one position, or play through the entire hole.

 

·   Left Handed If you’re a lefty, be sure to check this box.

 

·   Ability Select your ability: beginner, intermediate, or advanced.  This will improve the automatic club selection.

 

·   Male If you’re a woman, you should uncheck the ‘male’ box to ensure that the clubs suggested will better match your ability.

 

The Tee Box and Play Type box entries are shown on course play only.

 

 

Saving Swing Files:

 

P3ProSwing allows you to save each of your swings to a file, so you can review of the history of your swings and determine your progress.  You may enter the full path and file name for the swing file, or make use of the browse button to search through your Windows directories for a .p3p file. 

 

Once a file has been established in the Swing File text box you can also choose to the Delete All Existing Swings from that file.

 

While in any of the PRACTICE modes, you can also select the swing file using the 'Set File' button on the toolbar.

 

 

Audio Options:

 

 

 

 

You may also select AUDIO ANALYSIS in the options dialog box. With audio analysis enabled, the system will announce the face angle and swing path of the current swing. 

 

You can also choose to use audio sound effects.  Built-in sound effects include ball-hit sounds, water-splash sounds, random sounds, “good shot”/”bad-shot” sounds and more.

 

You can even customize the sounds!  Selecting the audio option activates triggers for various .WAV files.  To use them, simply name a .wav sound file according to the trigger name.  For example, if you make your own sound for hitting the ball, then you would name it something like "myHitBallSound.hitBall.wav."  Use the slider to increase or decrease the volume (you may need to adjust the volume on your speakers or via the Windows audio controls as well).   Refer to the audio triggers section for a list of all available audio triggers.

 

 

 

Customizing your Audio

 

You may customize the audio by creating sounds (.wav files), naming them properly, and storing them in the SportsVision/P3ProSwing/sounds directory.   

 

You can record your own sounds using Windows SoundRecorder.  You can also find and download great sounds on the Web. 

 

To add a custom sound that plays when the ball hits the water, you would name the sound something like MySplashSound.splash.wav and put it into the sounds directory.  Note the sequence – the name you’ve given your custom sound, a dot, and the name of the default built into P3ProSwing, a dot, then wav. If there is more than one sound for a specific trigger, the sounds will be randomly played when necessary.

 

When the audio analysis feature is enabled, some sound effect triggers will be ignored.  The only sound effects that are guaranteed to trigger when the audio analysis is enabled are the hitBall and puttBall sounds.

 

SOUND EFFECT TRIGGERS

 

*.hitBall.wav  : triggers when the ball is hit with a any club other than a putter

 

*.puttBall.wav   : triggers when the ball is hit with a putter

 

*.splash.wav  : triggers when the ball hits the water

 

*.outOfBounds.wav  : triggers when the ball goes out of bounds

 

*.random.wav  : triggers randomly

 

*.postShot.wav  : triggers after the hit has been made

 

*.inHole.wav  : triggers when the ball goes in the hole

 

*.postInHole.wav  : triggers after the ball goes in the hole

 

*.goodShot.wav  : triggers when the program determines the shot to be good

 

*.badShot.wav  : triggers when the program determines the shot to be bad

 

 


 

Club Selection Chart

The yardage table below is used to determine the appropriate club to use on the course, and to determine the distance for each club when reporting the elevation in the course view window.

 

 

                                                Approximate Club Yardage

 

                                    Loft                  Beginner        Average         Good

 

Driver                              10 degrees      190                   220                   250

3 Wood                           13                     170                   210                   225

5 Wood                           21                     150                   195                   205

2 Iron                               18                     145                   180                   190

3 Iron                               22                     135                   170                   180

4 Iron                               26                     125                   160                   170

5 Iron                               30                     120                   155                   165

6 Iron                               34                     115                   145                   160

7 Iron                               38                     105                   140                   150

8 Iron                               42                     95                     130                   140

9 Iron                               46                     80                     115                   125

 

Pitching Wedge             52                     70                     100                   110

Sand Wedge                  56                     55                     80                     95